Game Design Tweaks:
- Reduced the turn speed of the Cruise Missile.
- Reduced the impulse strength of the Missile explosions.
- Reduced the boost speed of Hawkeye Missiles (Pod and Cruise)
- Reduced damage of Missiles.
- Increased damage of GSO Megaton and Hawkeye Cannons.
- Updated the projectiles for Hawkeye Cab, Hawkeye Burst Gun and Hawkeye Cannon.
- Blocks now despawn in R&D Test Chamber under similar rules to Campaign mode, but for 30 seconds instead of 2 minutes.
Bug Fixes:
- Fixes for several crash bugs.
Known Issues:
- GSO Anchored Furnace Generator doesnβt function.
- Gaps in the terrain may be visible on rare occasions.
- Hawkeye Laser Targeting block doesnβt function.
- Twitch stream integration is currently not working as a result of an API change on their end.
- Graphical issues with red projector on terrain when enemies spawn in.
- Some radar markers may point towards things that are missing in the world.
- Some arrows in certain base designs incorrectly point in the wrong direction.
- Geothermal Generator is fixed, but state of terrain does not save, so vents can disappear once the generator is placed on top of them.
- Markers for missions and bases when playing in 4:3 are offset slightly.