
Update #235 is crash-landing onto the street of New Boston with more enemy improvements, removing the pause node in Daedelus Bloc, retirement screen improvements, the completion of a very expensive forehead reduction surgery project, improved generation of recruit starting levels, improved maps and props and more.
We're hitting the push point here with a big wave of new coming for you - so buckle up. Updates are coming! We hope you are enjoying the game and the relentless pursuit of improvement, please take a moment to leave a review!
Retirement Improvements + Daedalus Finisher

With Update #235, we've made some improvements to the end game screens and the retirement system. This includes adding visual cards and multiple character results based off your story choices, Loyalty, level, class, backstory, tags and
Cyber Knights: FlashpointMajor UpdatePatch Notes